Tuesday, March 17, 2015

Overhand Throw and more

This week, fifth graders are finishing up miscellaneous Fitness Testing items as needed.  

Grades 3-4:

  • Jump Rope challenge warm-up.  Get a rope and go to letter seats and start jumping.  When the music starts, your challenge is to jump as much as you can during ONE song (about 3 minutes).  If you miss, reset yourself and keep jumping!  Take breaks with side-swings if needed, and then go back to jumping.  (During this time, I am usually also jumping with them - demonstrating some of the tricks we have learned and giving feedback as needed.)
  • First class of the week:  Game Day!  Many classes have earned a game day through being prepared for PE class.  
  • Second class:  Overhand throw activities.  Review steps of overhand throw (T, Muscle, Step, Throw), and concepts (stepping with opposite foot gives more force, eyes on your target, etc.).  Throwing practice.  
Grades Y5-2: 
  • Locomotor skills warm-up. 
  • First class of the week:  Game Day!  Many of these classes have also earned game days by arriving to PE prepared.  
  • Second class:  Overhand throw.  Demonstrate the steps with the keywords of the overhand throw (T, Muscle, Step, Throw).  Practice at wall targets.  During this practice time, I circulate to students to give specific feedback.  We also take about 10 minutes of this class period and do some activities with the beanbags, and then conclude the class with a few more target throws.  
First graders practicing the "Muscle!" step of throwing.
 "THROW!"